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AI Insights · Timothy · October 2021

Top 5 2D Anime Games on Android in the Netherlands: Q3 2021

Explore the performance of the top 5 2D anime games on the Android platform in the Netherlands for Q3 2021, based on weekly downloads, revenue, and active users.

Top 5 2D Anime Games on Android in the Netherlands: Q3 2021

In Q3 2021, the top 5 2D anime games on the Android platform in the Netherlands demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the trends observed for each game during this period, based on data from Sensor Tower.

DRAGON BALL Z DOKKAN BATTLE, published by Bandai Namco Entertainment Inc., saw significant fluctuations in its weekly revenue. The game peaked at approximately $21.7K in mid-July, with a notable dip to around $4.8K at the end of June. Weekly downloads were relatively steady, averaging around 200 to 400, with a peak of 481 in early July. The game maintained a consistent number of weekly active users, fluctuating between 4.1K and 5.6K throughout the quarter.

AFK Arena by LilithGames experienced stable weekly revenue, generally hovering around $12K to $14K, with slight peaks reaching up to $14.7K in late August. Weekly downloads showed a more varied pattern, peaking at 1.1K in mid-July but generally ranging between 500 and 700. The game's weekly active users remained relatively stable, with numbers fluctuating between 7.3K and 8.8K.

Hero Wars: Alliance from NEXTERS GLOBAL LTD demonstrated consistent revenue, generally around $10K to $14K per week, with a peak of about $14.5K in mid-July. Weekly downloads were highest at the beginning of the quarter, peaking at 1.8K in early August, but saw a decline to around 500 by the end of September. Weekly active users showed a downward trend from 8.4K at the start of the quarter to 6K by the end of September.

Fire Emblem Heroes by Nintendo Co., Ltd. experienced a significant decline in weekly revenue over the quarter, starting at $9.4K at the end of June and dropping to $2.5K by the end of September. Weekly active users for the game fluctuated between 2.9K and 3.5K, with a peak in late August. The game did not show substantial weekly downloads throughout the quarter.

Epic Seven, developed by Smilegate Holdings, Inc, showed a steady increase in weekly revenue, peaking at around $9.3K in early August. Weekly downloads were relatively low, peaking at 326 in early August. However, the game maintained a consistent number of weekly active users, ranging from 1K to 1.6K, with a slight peak in early August.

These insights provide a snapshot of the performance of the top 5 2D anime games on the Android platform in the Netherlands during Q3 2021. For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021